Shader The ::angle-changed signal is emitted when the spherical angle
changes.
('gwyshader', ' The #GwyShader which received the signal. ')
| Method Summary |
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__init__(gradient)
Creates a new spherical shader. |
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get_gradient()
Returns: The gradient name. |
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get_phi()
Returns: The phi coordinate, in radians. |
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get_theta()
Returns: The theta coordinate, in radians. |
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get_update_policy()
Returns: The update policy. |
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set_angle(theta,
phi)
Sets the spherical angle of a shader. |
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set_gradient(gradient)
Sets the gradient a shader uses. |
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set_phi(phi)
Sets the phi coordinate of a shader. |
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set_theta(theta)
Sets the theta coordinate of a shader. |
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set_update_policy(update_policy)
Sets the update policy of a shader. |